![]() This encourages the player to try to keep their units instead of just allowing them to die. Units will automatically upgrade in ranks depending on their combat experience. The fortress structure is still the heart of the base, allowing the production of hero units and builders destroying another player's fortress is the only way to beat them.Īlmost everything in the game is upgradable. ![]() One of the biggest changes from the first game is the ability to place structures freely, whereas in the first game building was restricted to predefined spots. It is hypothetically possible to play through the entire game without using the keyboard, which is one reason why an Xbox 360 version was made. Gameplayīattle for Middle Earth II uses the same point-and-click mechanics as most other RTS games. Tolkien and the Lord of the Rings movie franchise, though the sequel draws more story elements from the books.Īn expansion, Rise of the Witch King, was released on November 28th, 2006. Like the previous game, it is based on both the books by J.R.R. It was published by EA and uses the Sage engine. ![]() The Lord of the Rings: Battle for Middle Earth II is the sequel to the popular RTS game, The Lord of the Rings: Battle for Middle Earth. ![]()
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